Hi, everyone, Jason Vey, here. I'm the author of Amazing Adventures, and I'm thrilled to be contributing to the Troll Dens!
I
was thinking about what to post for my inaugural blog, and it occurred
to me I should address a question I get all the time when I'm giving
people the schtick about AA.
"A pulp RPG is all well and good," they say, "But what exactly constitutes pulp?"
That's
a better question than people realize, and it's a much harder question
to answer than people realize. You see, Robert E. Howard's Conan the
Barbarian is pulp, as is H.P. Lovecraft's Randolph Carter. Philip
Marlowe, P.I., the creation of Raymond Chandler, is also pulp. Tarzan
and John Carter also apply. So does Fu Manchu.
The term
"Pulp," as many know, really was just applied to the cheap paper on
which the genre fiction magazines of the early- to mid-20th century were
printed. So to tell the truth, "pulp" applies to any sort of sci-fi,
fantasy, horror, or adventure story that has its roots in that
tradition. In the modern sense, the term has been expanded to include
such figures as Indiana Jones, and retconned to include heroes like
Allan Quatermain. In an ultra-modern sense, the films of Quentin
Tarantino and Robert Rodriguez champion many elements that are in the
pulp tradition.
So where does that leave Amazing Adventures? Well,
there are certainly tropes that people generally associate more with
pulp than others. Lost cities to explore, two-fisted heroes (be those
fists armed or empty), wisecracking archaeologists, hard-boiled
investigators, femme fatales, and a distinctly 1920's to 1940's setting
full of stereotypes and cliches. If you can deliver a Bogart speech, or
convincingly utter the phrase "trust me," you've probably got a handle
on what it takes to do pulp.With a very little work, AA can handle just
about any type of pulp you can imagine, all 99% compatible with Castles & Crusades. In fact, next time I'm going to talk a bit about how you can adapt C&C to serve your AA game.
I
don't want to get too longwinded with this, so I'll leave that little
introduction to hopefully whet your whistle, and know there's much more
to come! For now, here's a gem that should occupy hours of time--I know
it did for me....
The PULP-O-MIZER custom pulp cover generator! If you're ever at a loss for an adventure idea, play around with this for awhile--it'll come to you!
Popular Culture, Movies, History, Games, Castles and Crusades. The musings of the Brothers Chenault. Troll Lord Games
Subscribe to:
Post Comments (Atom)
Plywood Memories from Gencon to Vegas
Out trip to Gencon took us up through the Arkansas Delta country, and into the boot of Missouri, across the Big Muddy and on into the spra...
-
Where do the Roads to Adventure lead? Countless battles and hordes retrieved! How now do the spoils of your endeavors pay off? In stone and...
-
Myths can be scary. I won't go into a few because I just didn't want to read about infanticide this morning. But through infanticid...
5 comments:
Woohoo!!!! Finally some Amazing Adventures!
Excellent !
Truly Amazing RETURN of AVENGING NAZI MUMMIES !!!!
You've got this pulp thing all wrong. Pulp is what I beat someone into when I'm really pissed off!! -- Troll Root
Troll Root: Well yes, there's that, too ;)
Grey Elf, good to see Amazing Adventures discussion here! But be careful in the Troll Dens... You might trope and fall in a pile of pulp.
and as one can imagine, Troll pulp is bad.
Post a Comment