Its true. Its science. This study examines the role of video games with megatons of violence in affecting aggressive behavior. It does not study the affect of role playing games with violent resolution as their corp problem solver.
Makes me wonder! Yes it does. Makes me wonder. How many of you wander about willy-nilly beating up people after a night of gaming? I think it must be about 90%! Maybe less. 0% perhaps.
Personally, I find gamers (especially RPGers) to be one of the least violent groups of people I know and, close to the most honest.
Makes me wonder! Yes it does. Makes me wonder. How many of you wander about willy-nilly beating up people after a night of gaming? I think it must be about 90%! Maybe less. 0% perhaps.
Personally, I find gamers (especially RPGers) to be one of the least violent groups of people I know and, close to the most honest.
3 comments:
The book "Killing Monsters" is a great rejoinder.
http://www.amazon.com/Killing-Monsters-Children-Make-Believe-Violence/dp/0465036961/ref=sr_1_1?s=books&ie=UTF8&qid=1314514211&sr=1-1
I'm reminded of a story years ago in TV-Guide on Japanese television shows and the fact that they have the most violent TV, yet the least amount of violent behaviour. Anywhoops, it seemed apropos to this discussion.
- Rikitiki
Sorta odd. Violent crime is at a 40 year low. Property crimes are crime, murder is down, rape is down, car theft is down etc.
The models which have previously been used to forecast or even explain crime are not working.
Think of this. The playing of video games with violence is at an all time high.
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