Popular Culture, Movies, History, Games, Castles and Crusades. The musings of the Brothers Chenault. Troll Lord Games
Subscribe to:
Post Comments (Atom)
The World of Aihrde Growing
We have completed the Codex of Aihrde Expansion Dwarven Trace and it is set to be released any day. This piles on top of the recently releas...
-
Geoffrey Blackwood As is common knowledge, the Winter Dark lasted for 11 centuries. Locked in the grip of that long winter the world a...
-
Greetings from the Troll Dens, We have some interesting news. A little bit of a setback, but nothing the trolls aren’t used to. As many of y...
3 comments:
Their tongue, parlay before the fight is surest way of remaining safe ;)
Footwork. A shield is nice to have, of course, but not being in the path of an attack is better. Blocking with a weapon can often damage that weapon. And being hit hurts, even if the blow doesn't get through your armour.
I suppose that comes down to skill, of your options.
Armour and a shield can stop a blow, but it's not guarenteed. Parrying, blocking, and redirecting the opponents attack is sometimes necessary - German longsword manuals often use the same motions for attacks and defences, intercepting and redirecting the opponents blade while simultaneiously striking your opponent.
"Skill" is about taking note of your assets - weapon, shield, armour, footwork, etc - and using them appropriately. Thus, it is ones skill that protects one best, but armour is good too.
Post a Comment