Tuesday, July 05, 2011

Got it

So in developing the Inzae setting, in order to get the mood right I wanted to change some of the rules of play. I managed it today, Now its just details. There appears to be a lot of changes such that it may have just morphed into an entirely different game.

I can't give any details until I clear them with Steve.

Monday, July 04, 2011

6000 year old winery

12 billion dollars in treasure found

Early americans: date pushed back

Again.

That's unfair. There are several camps whose positions on the date of the arrival of the first Americans is hotly debated (Never so hot as to result in duals and knife fights. Name calling is acceptable.). Some argue for pre-clovis people coming over as long a time ago as 30,000 years and then the 'clovis as first Americans' supporters.

I support the pre-clovis arrival for a variety of reasons.

Oldest representation of the heavens


In 1990, two treasure hunters, wandering on Mittelberg Hill, near Nebra, Germany, discovered a mysterious disc. Buried about 3,500 years ago, the disc was an archaeological sensation. With just a 15 cm radius, this ordinary-looking artifact nevertheless seemed to contain important astronomical knowledge as well as hidden religious significance.
 This is interesting. I was somewhat surprised as I thought other representations had been found. This is roughly 1500 BC. This is about the time that Mycenaeans were beginning to bang around



and the Olmec getting ready to make some heads.

Sunday, July 03, 2011

The Hub of Deciet - mapped

HUB-AND-SPOKE OF DECEIT

It should come as no surprise to anyone that activities which people attempt to conceal are more compartmentalized . An interesting study to accompany this one would be attempts to conceal information with overloads.

Friday, July 01, 2011

awesome


Clavis' awesome cosmology

Clavis123 has posted his cosmology for his C&C game on on our boards. Its AWESOME. I thought I would share it. Give us more I say, Give us more. :)

The Cosmos, Chaos and Empyrean

The term Cosmos (or Creation) indicates the ordered Universe of manifested existence. The Cosmos is comprised of two substances: Spirit and Matter. Spirit in its primal form is Thought, while the primal form of Matter is Ether, (or the Quintessence). The general shape of the Cosmos is a series of nested Spheres, also called Worlds, Realms, or Zones. Outside and beyond the whole system of the Cosmos are the infinite realms of the Empyrean, and Chaos. The Cosmos itself floats like a bubble within them.

The Empyrean is a boundless realm of pure flame and limitless light. Certain religious philosophers who call themselves the “Knowing Ones” claim that the Empyrean is the home of the Ultimate God, and is inhabited by indescribably transcendent beings called “Aeons”. Most other sages deny the existence of such “Aeons”, or claim that the term properly refers to the Angels that inhabit the Seven Heavens that proceed from the Empyrean.

The primal Chaos is inhabited by Demons that seek to destroy the Cosmos. Also known as the Outer Darkness, the Cosmic Gulfs, the Abyss, and the Wastes of Chaos, it is the destination for the Lost Souls of the mad. Chief among the Demons are the abominations known as the Dweller on the Threshold, and the Mother of Monsters. It is often speculated that the Cosmos was formed out of the wild wastes of Chaos by the will of a Divinity. Others claim that Chaos and the Demons are actually the shattered remains of a previous, but failed Creation.

There is no border between the Empyrean and Chaos. Both appear to simultaneously surround the Cosmos, in a manner that is not comprehensible by mortal minds.


The Astral and Ethereal Planes

Two Planes bind together the worlds of the Cosmos.

The plane of pure Thought is called the Astral Plane. The Astral Plane links and binds together the Worlds of Spirit. It can also be accessed from any place where a sentient being exists. Alternate names for the Astral Plane include the Starry Plane, the Psychic World, Outer Space, and the Mindscape. Because the Souls and Minds of sleeping mortals sometimes roam there, the Astral Plane is sometimes known as Dreamland. The Astral Plane appears to be a black void, with distant stars floating in every direction. Some say that the perpetual night of the Astral Plane reflects the Outer Darkness, while the stars are bits of the Empyrean. Humans (or any sentient beings) who possess the proper talent or magic can enter the Astral Plane and travel through the Spiritual Worlds. In addition to linking the major Spiritual Worlds, the Astral Plane contains many small, disconnected realms known as Dream Worlds, formed from the dreams and desires of mortal souls.

The Ethereal Plane, also called the Quintessential World, is the plane where matter exists in its original state, before it condenses into the grosser elements of fire, water, air, and earth. From within, the Ethereal Plane appears to be an endless and colorless expanse, in which manifested material objects are visible as translucent images superimposed upon each other. The Material Worlds manifest from the Ethereal Plane, and are bound together by it. All apparent voids in the Material Worlds are actually filled with Ether. It is possible to travel from any Material World to another (or within them) by dissolving one's body back into Ether, traversing the Ethereal Plane, and re-manifesting as matter in the desired place. The Restless Dead often wander in the Ethereal plane, sometimes partially manifesting in order to interact with the living.


The Supernal Spheres

The outermost (or uppermost) seven spheres of the Cosmos are the Seven Heavens. They can be reached through the Astral Plane, but not the Ethereal. The Highest Heaven is the Seventh, and the lowest is the First. The Seven Heavens are the home of the Angels, and the source of all Goodness. The righteous among mortals find their way to the Heavens after death, to dwell as the Blessed Souls. Reigning over the Angels and the Blessed are the Lord of Hosts, and the Queen of the Angels. Many claim that the Lord of Hosts is actually the Ultimate God, and the Heavens are in fact part of the Empyrean.

Below (or enclosed by) the Seven Heavens is the Firmament of Stars, accessible from both the Astral and Ethereal Planes. It appears to be a black space shot through with faint wisps of colorful clouds. The Firmament is filled with the domains of various spiritual powers, as well as self-luminous beings that are visible from Earth as stars in the night sky. The Firmament rotates in a regular motion. The beings that inhabit the Firmament of Stars are those that are often worshiped as gods by beings in the Mundane World. The Demiurge and Dame Fortune, who rule the Cosmic Archons, are supposed to reside in the Firmament of Stars.

Enclosed by the Firmament of Stars are the Seven Planetary Spheres. The Planetary Spheres are arranged from the outermost, or Seventh Sphere, to the innermost, or First. Each Sphere consists of a Material World (or Planet) visible from the Earth and reachable through the Ethereal Plane, as well as a Spiritual World that can be accessed through the Astral Plane. The Planetary Spheres are inhabited by the forces of cosmic Law known as the Archons, who decide and enforce destinies for mundane creatures. The souls of the Justified Dead dwell spiritually in the Planetary Spheres. Astrologers watch the motions of the Planets and Firmament of Stars to uncover the Archons' plans for the Mundane World.

Touch attack for C&C - my rules

This came up on our message boards, so I thought I would address my take here.

The touch attack mean that X has to touch Y for effect Z to occur. That means that X simply has to reach out and touch the recipient with a hand, finger, tentacle or other and the effect takes place. This is different than hitting someone and delivering damage with a sword.

As such, the basic Armor Class for the recipient of a touch attack is 10. This can be modified by their dexterity bonus if they are trying to avoid the attack.The AC can only be enhanced by magical protection. This can be from armor or from rings or spells. The reasoning is that the creature must defeat the magic for the touch to be effective.

Armor, even full plate, covers some if not all the skin and one might argue that the touch attack must somehow pass through the armor and touch the skin. This is not the case however. The logic behind the attack is that the touch must hit the skin or that which acts as a skin - the immediate protective covering (boots, gloves or plate).

The shield lies in an ambiguous area. Its not an immediate protective extension of the skin, nor is it magical. As such, I allow it on occasion. For example, if the creature must somehow needs to grasp or make a more solid touch than just a finger brushing type effect, I allow the shield to be used for AC enhancement if, and only if, the character is dodging.

That's my take. I might read the rules and see what they say though.

Oh one other thing, if a creature needs a magically enhanced weapon to hit, they can ignore the magical enhancement of an armor if that enhancement is less than that of that needed to attack the creature.


Scientist find new form of communication

Apparently, this obscure and forgotten form of communication surprised scientists because it
pre-dates the Twitter and Facebook generations by more than 400 years
With it, scientist have discovered that people,

discussed topical issues covering language and literature, through the visual and performing arts, to science, technology, medicine and astronomy.
Yet this 780,000 pound research project is not over because they have yet to discover "how intellectual discussions were conducted."

So, I assume they will ask for more money to fund the project.

I will humbly submit an answer for them. Its called writing letters. Using an ancient instrument called a pen, people were able to transfer thoughts and ideas onto an object called paper. They would the send the papers to one another via courier. The recipient would read the thoughts written on the paper and then even perhaps respond to them.

link

It was an interesting journey Kathy and I took out west. We landed in Vegas and wandered north out of town with the purpose of circling the ...