Popular Culture, Movies, History, Games, Castles and Crusades. The musings of the Brothers Chenault. Troll Lord Games
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Plywood Memories from Gencon to Vegas
Out trip to Gencon took us up through the Arkansas Delta country, and into the boot of Missouri, across the Big Muddy and on into the spra...
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Where do the Roads to Adventure lead? Countless battles and hordes retrieved! How now do the spoils of your endeavors pay off? In stone and...
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Myths can be scary. I won't go into a few because I just didn't want to read about infanticide this morning. But through infanticid...
3 comments:
Their tongue, parlay before the fight is surest way of remaining safe ;)
Footwork. A shield is nice to have, of course, but not being in the path of an attack is better. Blocking with a weapon can often damage that weapon. And being hit hurts, even if the blow doesn't get through your armour.
I suppose that comes down to skill, of your options.
Armour and a shield can stop a blow, but it's not guarenteed. Parrying, blocking, and redirecting the opponents attack is sometimes necessary - German longsword manuals often use the same motions for attacks and defences, intercepting and redirecting the opponents blade while simultaneiously striking your opponent.
"Skill" is about taking note of your assets - weapon, shield, armour, footwork, etc - and using them appropriately. Thus, it is ones skill that protects one best, but armour is good too.
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