Monday, April 30, 2012
Friday, April 27, 2012
Here's some culled from the web!
Thursday, April 26, 2012
Taken from: http://pixdaus.com/follow-the-heights-adventure-hiking-ice-man-mountain-summit/items/view/133784/
Thursday, April 19, 2012
Job clarification experiment for the day link.
Wednesday, April 18, 2012
So for those interested in visualizing the big and small follow this link!
Sunday, April 15, 2012
Now we need a "Classic Adventures" line of modules to bring back that hack and slash and hack and slash and death and dying of those early games.
In High School we playing up in the attic of the apartment complex we lived in and had a "Wall of Death" where everyone would proudly pin their dead characters. When we moved out, the wall of death had many hundreds of sheets pinned to it.
The surviving characters went away with the players. Good times, good times.
Friday, April 13, 2012
Thursday, April 12, 2012
That's Potala Palace. The Smithsonian has an interesting article on the Dalai Lamas and some rather nefarious activities that occurred in the 19th century.
during the first half of the 19th century, the palace was the scene of a grim battle for political supremacy fought among monks, Tibetan nobles and Chinese governors. Most historians of the country, and many Tibetans, believe that the most prominent victims of this struggle were four successive Dalai Lamas, the ninth through the twelfth, all of whom died in unusual circumstances, and not one of whom lived past the age of 21.
Wednesday, April 11, 2012
Monday, April 09, 2012
Last month, we were excited to share an image of a twister on Mars that lofted a twisting column of dust more than 800 meters (about a half a mile) high. We now know that’s nothin’ — just peanuts, chump change, hardly worth noticing. The Mars Reconnaissance Orbiter has now spotted a gigantic Martian dust devil roughly 20 kilometers (12 miles) high, churning through the Amazonis Planitia region of northern Mars
Check out the full monty.
Friday, April 06, 2012
For a small fee, theses clerics allow people to pileup objects before them and they will forthwith cast spells upon them and detect magics amongst the pile. Come one come all. There are dozens of clerics just waiting to serve you. Some are even willing to travel with adventurers and continually cast there magics in an effort to detect these magical items.
They guarantee 100% detection of magic within a ten foot wide by fifty foot long cone in front of them, though not its nature. For an extra fee they even reveal whether the magic is strong or weak.
There is a three hour long documentary available here aptly entitled, The Violent Universe.
Tuesday, April 03, 2012
Throughout my long game running career, I have done much the same, though not in quite so literal a manner. For example, for the Death on the Treklant series oif adventures. I took a simple and calssic plot hook, rescue the beautiful princess, and churned a massive plot around that simple quest.
I hold to my belief that many fairly tales and such contain the germs of some very fundemental human explorations of self and one's place in society (as well as offering lessons on how to behave in society). To take these fairly tales and myths and re-expolore them in a game context can, I ardently believe, add depth of meaning to one's game.
Give it a whirl. Pick a classic and turn it into a new and more magical adventure. One not about the loot, but about the theme.
My two cents and worthless advice.
Monday, April 02, 2012
Both deoictions are form ancient Babylon. The discussion can be found, at least in part, here. I find, you decide.
Cochem Reichsburg or something or other. It's early and I am having a difficult time actually focusing. anyway, I was looking for some inspirational images and found this castle image.